Kian Kreikamp
NetherlandsTo create art at the game studios that inspired me to start on this carreer path. Being able to work in AAA industry studios.
When I finished high school I needed to choose a carreer path. At the time, I was focussed on improving my drawing skills. And because I liked videogames so much I started thinking that maybe I could combine the two and become a concept artist for games! But it wasn't until I started studying Game Art at the GLR in Rotterdam that I touched 3D software. From the moment I created my first model in 3Ds Max I fell in love with the craft. And so I knew I wanted to become a 3D environment artist.
Learning: HKU University of the Arts Utrecht
Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag Substance Designer Substance Painter Unity 3D Unreal Engine 4 Zbrush
Expertise: Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Jun 01, 2020
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Leveled up to Rookie TBD
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Pro TBD