Vanny Teng
CanadaMy career goal is to one day become a versatile technical modeler who is capable of solving problems as well as create pipeline solutions.
I first realised that I wanted to work in the creative media and entertainment industry when I accidentally joined a friend for her first day of college orientation. We went on a school tour and navigated through the different departments and we came upon the Animation program at Seneca College. There was this display case with amazing student works and I remember feeling something inside of me click and that was when I knew I wanted to do this.
Learning: Seneca College
Skills: Arnold Renderer Autodesk Maya SpeedTree Substance Painter Zbrush
Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 30, 2020
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Leveled up to Rookie TBD
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Pro TBD