Anna Busch
Anna Busch

Anna Busch


My goals are to work on artist and visually appealing productions as a look dev or texture artist.

I have been an artist my whole life. I started in fine arts and worked my way into sculpture, and costume design as a professional. After 5 years of running my own business I decided it was time to take my skills to the next level and enter the world of CG. It was a incredibly challenging journey. With enough patience for my self, and drive to learn and grow as an artist, I came came to love the art of 3D texturing and modelling.

Learning: VFS

Skills: Adobe Photoshop Zbrush Maya Substance Painter

Expertise: 3D Animation Architectural Visualisation

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 29
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Class of 2020