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When I was 15 years old I realized my passion for making images and videos and that evolved into motion design and interactive design pretty quickly. Two years later, in 2014, I started collaborating with a small cultural production house, assisting direction and doing motion design work for them. To this day, I still work with them from time to time. That experience changed my life.
I have been an artist my whole life. I started in fine arts and worked my way into sculpture, and costume design as a professional. After 5 years of running my own business I decided it was time to take my skills to the next level and enter the world of CG. It was a incredibly challenging journey. With enough patience for my self, and drive to learn and grow as an artist, I came came to love the art of 3D texturing and modelling.
I always wanted to create and develop stories; I never knew what tools to use. When I learned after-effects through a series of tutorials, I finally found something I could learn quickly. I then came across Jorge Canedo's work and realized I could do some cool stuff and tell captivating stories with just a few shapes!
In school, I'd always crave more creative assignments, something to do with my hands and my imagination. So I'd create at home: writing, painting, sewing... anything. Unfortunately even while wanting to work in a creative industry, we had to pick where to start. I picked Film Directing, hoping to become a music video director. While learning directing, I discovered video editing . A good director has to be a good video editor, so I went to eding school. And now I'm in 2D Animation school.