Andrew Ramon Herrera
United StatesBeing able to work in AAA film and game studios and seeing my 3d models on screen would be a dream come true on its own!
I was about 14 years old when I have seen my older cousin who was in an art program at Mt. Sierra college working with programs like Adobe Photoshop and After Effects and creating cool motion graphics. As I got older I started to learn compositing software on my own and when I met my brother in Law who was learning Autodesk Maya it really intrigued me to want to become a 3d artist and work towards building a portfolio to get into the BFA program at Gnomon. I am glad I got into the program!
Learning: Gnomon
Skills: Autodesk Maya Substance Painter Vray
Expertise: Other Product Visualisation Visual Effects
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Skipped Debut N/A
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Leveled up to Player Mar 29, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD