Alexander Teodoro
SpainWorking with a team of people with the same passion and always trying new technologies to make things happen sounds like a dream to me.
Since I was a teenager, I was passionate about video games and movies, I used to edit videos and pictures for fun. Later on at university when I enrolled in a Game Development degree that I decided that making 3D environments was my most passion. I finally chose the Environment Artist role after attending the Vertex conference in London, where I received a lot of advice because I was hesitant between that or Technical Artist, as I love procedural tools and studying real-time rendering.
Learning: Rey Juan Carlos University
Skills: 3dsmax 3DS Max Adobe Photoshop Houdini Marmoset Toolbag Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Zbrush
Expertise: Game Design & Development Immersive Media
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 27, 2019
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Leveled up to Rookie TBD
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Pro TBD