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Rey Juan Carlos University
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Since I was a teenager, I was passionate about video games and movies, I used to edit videos and pictures for fun. Later on at university when I enrolled in a Game Development degree that I decided that making 3D environments was my most passion. I finally chose the Environment Artist role after attending the Vertex conference in London, where I received a lot of advice because I was hesitant between that or Technical Artist, as I love procedural tools and studying real-time rendering.