Rookie Awards 2024 - Open for Entries!
Adeline Nicholson

Adeline Nicholson

  United States

My career goal is to become a hard surface/weapons artist at a studio like Bungie.

I first realized I wanted to work in the game art industry after playing Halo 3 for the first time as a kid. I loved looking at all the incredible artwork in games and learning about how it was made. After falling off that track for a number of years, I returned to the possibility and began attending a school to learn more and found that I enjoyed hard surface modeling for environments and props.

Learning: Academy of Interactive Entertainment

Expertise: 3D Animation Architectural Visualisation Other

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Jul 21, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Academy of Interactive Entertainment
Class of 2023

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