Rookie Awards 2024 - Open for Entries!
Artemiy Bulgakov
Artemiy Bulgakov

Artemiy Bulgakov

  United States

To continue improving my skills and progressing as a Technical Artist in the industry until becoming a lead artist.

Ever since I was a teenager I fiddled with games. Starting simple in Minecraft. Then came time to upgrade and I started fiddling with text editors in S.T.A.L.K.E.R. allowing traders to sell restricted items, adding friendly NPCs to certain locations or buffing existing weapons. Then came the time to mod Fallout 3 and New Vegas. From making quests to designing vaults new mods were made daily. Now I'm graduating from Ringling getting ready to create AAA projects and improving my craft further.

Learning: Ringling College of Art and Design

Skills: 3D Coat Adobe Photoshop Auto Desk Maya Houdini Marvellous Designer SpeedTree Substance Designer Substance Painter Unreal Engine 4

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Apr 22, 2019
  • Leveled up to Rookie Sep 11, 2019
  • Pro TBD

Experience

Augmented Reality Intern
Sarasota | May 2018 - Aug 2018

Responsible for models, textures, UV unwraps, integration, initial setup and optimization of an AR app used at the SGIA Las Vegas expo.

Institutional Technology Assistant
Sarasota | Sep 2015 - May 2019

Responsible for machine maintenance, troubleshooting, after hours phone response, department coordination and software support.

Laboratory Assistant
Tyumen | Jun 2014 - Jul 2014

Responsible for data collection, organization and categorization. Sample setup, experiment archiving and pipeline model setup.

Current Education

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