William Vermoortel
FranceI dream about a character artist position and in the future when I get more experience, I wish to create my own video game studio.
It started in 2013 when I learned about the Skywind modding team that were working on a Skyrim mod. They often posted developpment videos that I watched. I then started to think "hey why couldn't I learn how to do those things ?" then I forgot all about it and continued my studies at school. When my graduation date approached and I was still trying to figure out what to do in life I went to a career presentation and learned about computer graphics and game art studies.
Learning: ECV Bordeaux
Skills: 3d Substance Designer 3d Substance Painter autodesk maya Marmorset Toolbag Marmoset Toolbag 4 Marvellous Designer Maxon Zbrush Pixologic ZBrush
Expertise: Other
-
Leveled up to Debut Sep 01, 2017
-
Leveled up to Player Sep 01, 2020
-
Leveled up to Contender Sep 01, 2022
-
Leveled up to Rookie TBD
-
Pro TBD
• Experience
I worked remotely on a mobile game under the supervision of Cedric Danneels as student intern during my studies at the HEAJ.
Game ready assets modeling, sculpting, texturing for the Skywind mod of Skyrim.