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It started in 2013 when I learned about the Skywind modding team that were working on a Skyrim mod. They often posted developpment videos that I watched. I then started to think "hey why couldn't I learn how to do those things ?" then I forgot all about it and continued my studies at school. When my graduation date approached and I was still trying to figure out what to do in life I went to a career presentation and learned about computer graphics and game art studies.
Je dessine depuis que je peux tenir un crayon en main et j'adore créer des significations poignantes avec la couleur et les jeux de lumière des illustrations pour créer toute une ambiance. Sans parler de la composition qui est très importante, c'est super sympa de développer tout un univers rien qu'en produisant une création. Rechercher en parallèle le character design des personnages pour donner encore plus de vie aux illustrations est une expérience que j'adore développer en même temps.
When i was younger i played with Legos for a very long time, building stuff, then rebuilding in my own creative way. I also mainly played a lot on the game Minecraft, and loved the building possibilities as i had fun building houses and other kind of architectural stuffs with special texture packs, mods and such. I wanted to become and architect, then discovered the video-game industry and arts schools and i wanted to try this out as i got bored of the "classic/normal school studies"
I first realized my passion when I was learning traditional painting. Since then, I've been deeply inspired by the captivating world of 2D animation and its ability to delve into philosophical topics through art and metaphorical storytelling. So I decide to pursue my education at ECV Bordeaux, where I specialized in 2D animation. Now, I'm eager to embark on my professional journey in animation, where I anticipate immersing myself even further in this enriching and dynamic field!
I started playing video games when I was 4 years old, since then I just knew that it was my thing. I started by drawing and painting but realized later that I was more into 3D art, so I joined a Game Art School, ECV, in Bordeaux (France). Now, I aspire to become a Character Artist in the game industry.
I realised I wanted to work in this industry when I realised cinema, animation, video games, and so many more creative arts conveyed emotions and messages from their conception to their delivery. I find myself in the ways these industries, often narratively, find themselves communicating with their target audience.
I've always got a thing for art since I'm a kid. During High school when it was time to chose our future path after graduation, I've wanted to go into the creative industries. Wanted to learn how to create films, special effect and all the hidden secrets in that. I've wanted to know how it feel being part of a team that work together as one and put magic on the big screen :)!
"I've always loved drawing, but it wasn't until the end of my high school and during the COVID pandemic that I seriously took it up again. I wanted to improve and learn more. That's when I started looking into schools in the field of art in general. As I did more and more research on different professions, the world of 2D animation really intrigued me. So, I began to explore animation studios and open myself up to this exciting world. I'm truly living my childhood dream, and I couldn't be happie
I always liked animation movies and series but my first dream job was to be an engeneer. One day I discovered that animations schools existed so I wanted to give a try. I worked really hard to improve my skills. In my fouth year I choosed to take 2D FX classes and I loved it so much that now it would be a dream for me to work inito this specific field.