Vlad Oancea
RomaniaI wish to grow further in the game development scene, continuing to specialize as a tool developer, as well as deepening my network.
I started learning game development as a hobby in high school, while also playing around with 3D software trying to understand how the art pipeline works. As the years advanced, these hobbies turned into my passion, and I started joining local communities, in order to meet and interact with more people in this field. When I discovered Technical Art, I decided to pursue it as a specialization, allowing me to combine both my technical and creative sides.
Learning: The National Centre for Computer Animation – Bournemouth University
Skills: Adobe Photoshop Adobe Substance Painter Blender c++ Houdini Houdini Engine Maya Unreal Engine Unreal Engine 4 Unreal Engine 5 UNREAL ENGINE 5.1
Expertise: 3D Animation Game Design & Development Other
Draft Selection
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Skipped Debut N/A
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Skipped Player N/A
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Leveled up to Contender N/A
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Leveled up to Rookie Feb 11, 2023
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Pro TBD