Matteo Ehrig
United StatesI would like to make believable 3D assets, 3D environments, and hard surface models. I'd like to make a horror game one day.
In 2009, funny enough it was when I played Fallout 3. That was a huge inspiration to me. The more I played games the more I wanted to work on games, at least to create the environments. I find myself staring at 3D assets, more than I play the game, try and figure out how the pros did it.
Learning: Savannah College of Art and Design
Skills: 3d Substance Painter Adobe Photoshop Bleder Maya Quixel Megascan Unreal Engine 5
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 24, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Experience
For this I initially helped with the design for the 4th level in the game. I then moved onto rigging and animating characters.