Tibo Callewaert
BelgiumI am currently leaning towards Technical Artist, using substance designer, houdini and unreal to create stylized art.
At a very young age, I've always been inspired by the behind the scenes and making of certain games & films. This brought me towards DAE in Kortrijk where I now learn the art fundamentals for creating art inside games.
Learning: Digital Arts & Entertainment
Skills: Auto Desk Maya Quixel Bridge Quixel Megascan Unreal Engine 5
Expertise: Concept Art & Illustration Game Design & Development Other
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Leveled up to Debut N/A
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Leveled up to Player Mar 20, 2024
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Digital Arts & Entertainment
Class of 2025