Thomas Hall
United KingdomMy career goals are to find a job as a modeller, generalist or in pre-visualisation and see my name in a film credits!
I initially studied Mechanical Engineering at university, and throughout the course I really enjoyed the digital creation side of it, but hated the strict limitations on my creations from the real world. I was always deeply interested in film and TV and so, after graduating, a friend suggested that visual effects could the perfect solution to combined my interests - and they weren't wrong! Soon after I started to learn Blender, Maya, Substance Painter, ZBrush and Photoshop.
Learning: Escape Studios
Skills: Arnold Autodesk Maya Maya Photoshop Substance Painter ZBrush
Expertise: 3D Animation Product Visualisation Visual Effects
-
Skipped Debut N/A
-
Leveled up to Player Mar 11, 2021
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD