Nathan Schettler
CanadaBecome a hard surface or environmental game artist.
I first wanted to make games back in the early 1990s after growing up with the original Nintendo and falling in love with video games. Where I live, at that time there was no industry anywhere near me. Small city in the middle of Manitoba, Canada. After spending 16 years in trades I realized what I really wanted to do for a career. So jumping feet first went to school again at age 38 and am now chasing my dream.
Learning: Visual College of Art and Design
Skills: 3d Substance Painter Adobe Substance Painter Autodesk Maya Auto Desk Maya DaVinchi Resolve DaVinci Resolve Procreate Unreal Engine 5 UNREAL ENGINE 5.1
Expertise: Game Design & Development Product Visualisation
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Mar 01, 2023
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Leveled up to Rookie TBD
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Pro TBD