Rookie Awards 2024 - Open for Entries!
Nathan Schettler
Nathan Schettler

Nathan Schettler

  Canada

Become a hard surface or environmental game artist.

I first wanted to make games back in the early 1990s after growing up with the original Nintendo and falling in love with video games. Where I live, at that time there was no industry anywhere near me. Small city in the middle of Manitoba, Canada. After spending 16 years in trades I realized what I really wanted to do for a career. So jumping feet first went to school again at age 38 and am now chasing my dream.

Learning: Visual College of Art and Design

Skills: 3d Substance Painter Adobe Substance Painter Autodesk Maya Auto Desk Maya DaVinchi Resolve DaVinci Resolve Procreate Unreal Engine 5 UNREAL ENGINE 5.1

Expertise: Game Design & Development Product Visualisation

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Mar 01, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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