Space Ship Corridor and Living Quarters
This was my final project at VCAD that I used as my grad showcase project. It consists of a corridor and living quarters scene. Everything was modelled in Maya. Texturing was done in Substance Painter. Final scene assembly and cinematics were done in Unreal 5.1.
2
465
0
Round of applause for our sponsors
Cinematic of the Corridor and the Living quarters. Cinematics were put together and shot in Unreal 5, and final composition was completed in DaVinci Resolve.
Some of the props placed within the scene.
Comments (0)
This project doesn't have any comments yet.