Manuel Kubisch
GermanyI would love to design and sculpt creature and characters for games!
Starting in 2016 I attended the University of Arts in my hometown, but quickly noticed the sheer discrepancy in their idea of teaching art and my goals back then. In mid-2020, with the whole Corona Virus situation, I started to make art again - but this time digitally. And I enjoyed it, igniting my passion for an eventual art-career in the near future again. I focused on 2D Creature Concept Art until I tried ZBrush... And now my main focus is on 3D Creature and Character Art.
Learning: Self Taught
Skills: Adobe Photoshop Adobe Substance Painter Blender Blender Cycles Marmoset Toolbag 4 Marmoset Toolbag 4.3 Substance Painter ZBrush ZBrush Core
Expertise: Concept Art & Illustration Game Design & Development
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Skipped Debut N/A
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Leveled up to Player Dec 06, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD