Sophia Jahn
GermanyI always wanted to become a 3D-modeling artist in the gaming industry.
I was only eight years old, but I was already sure that I wanted to do something with 3D. Even tho back then I only said that "I want to do something with games". I went to arts middle and high school and when I was 19 when I came back to the idea of getting into 3D arts.
Learning: PIXL VISN | media arts academy
Skills: 3d Substance Painter Adobe 3D Substance Painter Affinity Photo Arnold for Maya autodesk maya DaVinchi Resolve Foundry Nuke Z-Brush
Expertise: 3D Animation Other Visual Effects
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Leveled up to Debut Jun 04, 2019
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Leveled up to Player Jul 11, 2022
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Leveled up to Contender Jan 12, 2024
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Leveled up to Rookie TBD
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Pro TBD