Sasha Vigneron
BelgiumAt first I want to have plenty of years of experience in the industry. After this, my ultimate goal would be to start my own indie studio!
I've been actively learning game development since I was about 12 years old. I always loved playing games, but often felt like I had some ideas that could improve existing games, that's when I started experimenting in engines like Unity. At the time, mainly using tutorials online. When I was a bit older I started to follow some Udemy courses to improve my Unity skills in specific. Eventually I joined DAE because I wanted to learn the things the 'right' way.
Learning: Digital Arts & Entertainment
Skills: 3d Substance Painter Adobe Photoshop Autodesk Maya Autodesk Maya3d Substance Painter Unreal Engine 5 Visual Studio
Expertise: Game Design & Development
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Leveled up to Debut Jul 15, 2013
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Leveled up to Player Sep 13, 2020
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Leveled up to Contender May 29, 2022
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Leveled up to Rookie TBD
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Pro TBD
• Experience
They were looking for a programmer that can pick up any part of game development. From gameplay to engine, from UI to back-end.