Rookie Awards 2024 - Open for Entries!
Sasha Vigneron

Sasha Vigneron

  Belgium

At first I want to have plenty of years of experience in the industry. After this, my ultimate goal would be to start my own indie studio!

I've been actively learning game development since I was about 12 years old. I always loved playing games, but often felt like I had some ideas that could improve existing games, that's when I started experimenting in engines like Unity. At the time, mainly using tutorials online. When I was a bit older I started to follow some Udemy courses to improve my Unity skills in specific. Eventually I joined DAE because I wanted to learn the things the 'right' way.

Learning: Digital Arts & Entertainment

Skills: 3d Substance Painter Adobe Photoshop Autodesk Maya Autodesk Maya3d Substance Painter Unreal Engine 5 Visual Studio

Expertise: Game Design & Development

  • Leveled up to Debut Jul 15, 2013
  • Leveled up to Player Sep 13, 2020
  • Leveled up to Contender May 29, 2022
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Game Programmer
Rotterdam, The Netherlands | Feb 2023 - Jun 2023

They were looking for a programmer that can pick up any part of game development. From gameplay to engine, from UI to back-end.

Current Education

Digital Arts & Entertainment
Class of 2023

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