Rookie Awards 2024 - Open for Entries!
Santiago Forero
Santiago Forero

Santiago Forero

  United States

I aspire to work as a look development artist or as an environment artist, to be responsible for the creation of a compelling 3D world.

For as long as I can remember, I knew I loved conceptualizing worlds and visually developing scenarios and characters. When I eventually used 3D software as a creative output, I discovered that it had been the tool I was looking for to create what I had envisioned all along. Ever since I was a kid I loved being immersed by compelling films or creative work, and I've always wanted to generate that feeling for others, by building visually captivating stories and worlds.

Learning: Gnomon

Skills: Adobe Photoshop Adobe Substance Painter Autodesk Maya Marvellous Designer Maxon Zbrush Redshift Renderer

Expertise: 3D Animation Game Design & Development Immersive Media Motion Graphics Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Gnomon
Class of 2024

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