Rookie Awards 2024 - Open for Entries!
Mateo D'Hoine
Mateo D'Hoine

Mateo D'Hoine

  France

I want to be a 3D character artist and tell stories with them; creating my games along the way with experience.

I wanted to be a scenarist at first, however, the school required me to be 20. Unfortunately, I was 18 years old. I then decided to look out for a similar interesting industry, where I could use storytelling and thought about animation and video games. I discovered the series of Final Fantasy with FFX, and then Blur studio's demo reel of 2011, which pushed me to be part of this industry. I've spent 3 years at New3dge and did online training.

Learning: Self Taught

Skills: 3DCoat 3d Substance Painter Adobe Photoshop Adobe Substance Painter Houdini Marmoset Toolbag 3 Marmoset Toolbag 4 Marvelous Designer UE4 UE5 ZBrush

Expertise: Game Design & Development

  • Leveled up to Debut Oct 15, 2012
  • Leveled up to Player Oct 15, 2015
  • Leveled up to Contender Oct 02, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Environment artist Intern at Eugen Systems
Paris | Nov 2019 - May 2020

Level Design

Feeling Inspired? Upload a new project!

+ New Project