Mateo D'Hoine
FranceI want to be a 3D character artist and tell stories with them; creating my games along the way with experience.
I wanted to be a scenarist at first, however, the school required me to be 20. Unfortunately, I was 18 years old. I then decided to look out for a similar interesting industry, where I could use storytelling and thought about animation and video games. I discovered the series of Final Fantasy with FFX, and then Blur studio's demo reel of 2011, which pushed me to be part of this industry. I've spent 3 years at New3dge and did online training.
Learning: Self Taught
Skills: 3DCoat 3d Substance Painter Adobe Photoshop Adobe Substance Painter Houdini Marmoset Toolbag 3 Marmoset Toolbag 4 Marvelous Designer UE4 UE5 ZBrush
Expertise: Game Design & Development
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Leveled up to Debut Oct 15, 2012
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Leveled up to Player Oct 15, 2015
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Leveled up to Contender Oct 02, 2023
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Leveled up to Rookie TBD
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Pro TBD