Ruben Frans
BelgiumTo work on triple A game projects as an engine or gameplay programmer.
When I was 10-12 years old when I discovered programming and game maker and I realized I could make my own games.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3d Substance Painter Adobe Photoshop Autodesk Maya Autodesk Maya3d Substance Painter Unreal Engine 5 Visual Studio
Expertise: Game Design & Development Other
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 04, 2023
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Leveled up to Rookie TBD
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Pro TBD