Rodrigo Martin Marin
Spain3D tech artist with Houdini, doing procedural setups, tools, and automation of tasks in pipeline
Around 2018, when I started asking myself what I want to do in the future, and a mix of 3d art and video games made me look at blender, try to do 3d, and finally join U-tad 2 years, and then Lightbox 1 year.
Learning: Lightbox Academy
Expertise: Game Design & Development Motion Graphics Other Visual Effects
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Leveled up to Debut N/A
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Leveled up to Player Dec 22, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Experience
I made 3d art, shaders, textures and game dev for VR rehabilitation projects in CSIC (Cajal, madrid)
I made VR projects in Unity, 3d sims for videomapping, mo-graph and I+D+I (real time chroma, vr camera tracking, vr interactive projects)