Ricardo Sánchez
Ricardo Sánchez

Ricardo Sánchez

  Costa Rica

My goals start with becoming a character artist, I was drawn to character design and modeling as it takes a concept and brings it to life.

From a young age, as most people, I was drawn to 2D and 3D animation but never really looked into it as a "career" path, given its not something common in latin america. Throughhout highschool I developed a lot of artistic skills which still had no particular use, that was until I stumbled upon a 3D artist online. I was mesmerized by what I saw and decided to look into it feeling I had finally found the path I was looking for. A place were imagination runs wild and there are no limits.

Learning: Universidad Veritas

Skills: ZBrush Autodesk Maya Substance 3D Painter Arnold Render Adobe After Affects Marmoset Toolbag 4 Adobe Photoshop XGen

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Visual Effects

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Current Education

Universidad Veritas
Class of 2022