Ricardo Cassan Peribáñez
SpainTo create the environments and props for films and videogames.
When I was 12 I started to learn about video edition and I made some GFX post for youtubers and E-Sports clubs, but one day I saw a video from someone who was creating something on 3D and I fall in love. From that day I started to watch the making of films and videogames and that's when I realise that I want to learn 3D to create entire worlds for films and videogames.
Learning: Voxel School
Skills: 3DS Max Adobe Photoshop Adobe Substance Painter Arnold Render Autodesk Maya ZBrush
Expertise: Game Design & Development
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Leveled up to Debut N/A
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Leveled up to Player May 12, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Voxel School
Class of 2022