Prashant Choudhary

Prashant Choudhary

  India

My dream job is to get enough experience in the 3D Industry and open a Institute for spreading proper industry knowledge.

I have been playing PC games since my childhood and got aware about the 3D industry in 2017. I used Sketchup software to create a vehicle for GTA SanAndreas. Gradually I got introduced to maya, max and other 3D softwares and about modeling, texturing, rigging and so on. From that time, I wanted to join and work in creative industry.

Learning: Arena Animation

Skills: Adobe Substance Painter Maya Pixar's RenderMan XGen ZBrush

Expertise: Architectural Visualisation Product Visualisation Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender May 15, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Arena Animation
Class of 2022

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