Giuseppe Alberto Abbate
Giuseppe Alberto Abbate

Giuseppe Alberto Abbate

  Italy

I'm hoping for a career with opportunities as a 3d artist for character or environment in the games industry.

Since I was a kid, I began to develop my passion and a personal taste for games, which further matured into practical knowledge throughout the years of university, when I spent quite some time doing 3D operations, such as modeling, sculpturing, and texturing for environments and characters. I’m keen on taking up the challenge to put to use all I’ve learned these last years: I’m motivated, curious, and ready to put myself on the line.

Learning: Rainbow Academy

Skills: ZBrush Substance Painter Maya 2020 Autodesk Maya Unreal Engine 4 Substance Designer Marmoset Toolbag 4

Expertise: Game Design & Development Other

  • Leveled up to Debut Apr 06
  • Leveled up to Player Sep 29
  • Leveled up to Contender Sep 06
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Rainbow Academy
Class of 2020