Wong Wai Liam
SingaporeMy dream goal is to be able to work in Ubisoft as a 3D Artist.
I've always grew up playing video games. Back when the opportunity to pick up CG wasn't available because it wasn't even a choice offered to me in school, it made me pushed myself really hard academically to finally have the option to learn CG through a Polytechnic at age 18. I do hope to get the chance to join the industry and learn to create pieces for everyone to enjoy!
Learning: 3dsense Media School
Skills: Autodesk Maya Marmoset Substance Painter Unreal Engine 4
Expertise: 3D Animation Game Design & Development
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Skipped Debut N/A
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Skipped Player N/A
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Leveled up to Contender Apr 01, 2021
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
3dsense Media School
Class of 2020