Maurice Bazzi
GermanyHaving fun with what I do and being absorbed in it. It's not about the money, it's about being happy in my job for the rest of my life.
I've always enjoyed being creative. As a child, I used to draw and craft a lot. When I discovered gaming as a hobby, I also had the desire to create these worlds myself and so I came across 3D Art during my research. Since then, I've actually always been involved with it. And after school, I decided that I wanted to follow this path professionally.
Learning: Mediadesign Hochschule München
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Feb 20, 2024
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Leveled up to Rookie TBD
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Pro TBD
• Experience
At Spicy Sushi Games, I was a 3D-artist responsible for creating 3D game assets based on the concepts submitted. Mainly foliage and props.
I was responsible for setting up our art pipeline, creating concepts, 3D assets, rigging/animation and for the art department as a whole.