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Miguel Fernández Lara
Miguel Fernández Lara

Miguel Fernández Lara


My career goals are meeting new people and getting a job where I can learn more stuff about 3D and videogame development.

I realized I wanted to work in the creative media and entertainment industry at my early years in the videogame industry when I discovered 3D was my passion. Since then I always push my self to new experiences.

Learning: Voxel School

Skills: 3DS Max Adobe Substance Painter Houdini Unreal Engine 4 unreal engine 5 ZBrush

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender May 30, 2022
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Voxel School
Class of 2022

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