Miguel Fernández Lara
SpainMy career goals are meeting new people and getting a job where I can learn more stuff about 3D and videogame development.
I realized I wanted to work in the creative media and entertainment industry at my early years in the videogame industry when I discovered 3D was my passion. Since then I always push my self to new experiences.
Learning: Voxel School
Skills: 3DS Max Adobe Substance Painter Houdini Unreal Engine 4 unreal engine 5 ZBrush
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 30, 2022
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Voxel School
Class of 2022