Matthew James Ward
United StatesMy career goals are to work for a professional video game or animation studio, enjoy what I do every day, and who I work with.
In high school I realized that I could make a living creating and being a part of an industry I really enjoy. I already spent a lot of time playing video games and watching movies, so I thought I would try being able to make and work on them.
Learning: University of Wisconsin Stout
Skills: 3d Substance Painter Adobe Substance Designer Arnold Arnold for Maya Arnold Render Autodesk Maya Blender Blender Cycles Blender Eevee Krita Maya Substance 3D Painter
Expertise: 3D Animation Game Design & Development Product Visualisation
Portfolio of the Week
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Nov 03, 2021
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Leveled up to Rookie TBD
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Pro TBD
• Experience
o Compiled reference material for assets o Completed complex UV unwrapping and textures o Crafted high resolution textures
o Rigged numerous 3D models for animating o Created multiple dynamic and original animations for Unity o Transferred custom animations
o Researched and developed new and complicated models o Compiled reference material for projects o Completed complex modeling and UV unwrap