Rookie Awards 2024 - Open for Entries!
Miguel Alejandro Mendoza Miranda
Miguel Alejandro Mendoza Miranda

Miguel Alejandro Mendoza Miranda

  United States

3D Character Artist. I have a passion with developing 3D characters, to know their story, background, all driven from a simple sketch.

Back in 2019, my little brother showed me this Blender software. I used to model architectural plans and work on visualization projects, but I was amazed by the new quality in the new games and I was eager to know how they were made. All the characters, especially the main ones, the visuals and the realism in the environment where reaching new heights. I took it as a hobby at first, but later on I knew that all these new things I was learning were the ones I wanted to do for the rest of my life.

Learning: Self Taught

Skills: 3d Substance Painter Adobe Photoshop Maxon Zbrush

Expertise: 3D Animation Architectural Visualisation Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Nov 26, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

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