Lars Alessandro Galanti
ItalyMy main interest is using my skills in the Videogame industry, whether in a triple-A studio or an indie company I am willing
Since I first came around to programs like Blender or Cinema 4D. I was 12 at the time and I realized the creativity I got by playing games needed to be satisfied in some ways, basically playing games made me want to make them, and the inspiration was growing impatient. By graduating from an art school I knew that I wanted it to be my career because as time went by I grew more confident and conscious of the world I was going to join.
Learning: Rainbow Academy
Skills: AccuRig Adobe Substance Painter Marmoset Toolbag Maxon Zbrush Maya
Expertise: Game Design & Development
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Leveled up to Debut N/A
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Leveled up to Player Apr 18, 2023
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD