André Carvalho Tavares
SpainMy dream is to have the freedom and knowledge (or a team) to make any games I come up with, to provide an awesome experience to everyone
When I was in middle school, I found websites that allowed me to make simple games, which led to me using the GameMaker engine to develop some platformers in high school, and now, as a university student, learning to use Unity and its components to make the games I've always wanted to make, like my final university project, "Device of Bakudan"!
Learning: U-tad | University of Technology, Arts and Design
Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development Visual Effects
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Leveled up to Debut May 12, 2023
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Leveled up to Player TBD
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD