Kaya Keopanya
United StatesMy dream job is to be a character concept modeler and work for Pixar or Riot games. I want to make characters come alive in 3D.
When I picked out my first composition notebook at 6 and began to write a short story, I realized there were worlds inside my imagination that I wanted to share with people. Ever since then, it’s been a journey through different mediums and avenues to find the best way to share those stories.
Learning: Brigham Young University
Skills: Adobe Photoshop Adobe Premiere Adobe Substance Designer Adobe Substance Painter Autodesk Maya DaVinci Resolve Houdini Houdini Engine Maxon Zbrush Pixar's RenderMan Procreate Unreal Engine 5 ZBrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development
Rookie of the Year - Finalist
Draft Selection
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 29, 2023
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Leveled up to Rookie TBD
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Pro TBD