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Noah Kolb

Noah Kolb


Working as a texturing artist for cinematic game trailers is my ultimate dream.

Hey there, I’m Noah Kolb. Ever since I was immersed in the worlds of video games and movies, I’ve been captivated by the sheer magic that brings these digital and cinematic wonders to life. It was at Gamescom 2018 where my fascination took a leap. Engaging with VFX students opened my eyes to the immense potential within the industry—realizing I could be a part of creating the very games and series that I loved.

Learning: PIXL VISN | media arts academy

Skills: Arnold Arnold for Maya autodesk maya Auto Desk Maya DaVinchi Resolve EmberGen Foundry MARI Foundry NUKE Houdini Redshift The Foundry Mari ZBrush

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Other Visual Effects

  • Leveled up to Debut N/A
  • Leveled up to Player Nov 26, 2023
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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