Isaac Herbst
United StatesSince I was originally inspired by architecture and firearms, I would like to work as an environment and prop artist in the game industry.
For my entire life I have appreciated creating immersive worlds, either through wooden train tracks as a toddler or drawings of science-fiction dogfights. After watching my brother play the Half-Life games, and exploring the early halo games myself, I began creating artwork that reflected those art styles.
Learning: Champlain College
Skills: 3d Substance Painter Auto Desk Maya ZBrush
Expertise: Game Design & Development
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Leveled up to Debut N/A
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Leveled up to Player May 29, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Champlain College
Class of 2023