Hansel Lim Tao Hong
SingaporeTo be able to work in my dream company and be the lead Character Artist
I started to love 3D arts when i was in my second year of my studies at Nanyang Polytechnic. Found my passion for 3D modelling and have been sculpting and modelling since. After which I studied Digital Game Art at 3Dsense Media School. As I learnt many things from the course, I took on 3DSense Digital Film Production Advance Diploma, learning how to make look dev characters. Just graduated, and am looking to start work in this CG industry.
Learning: 3dsense Media School
Skills: Adobe Photoshop Adobe Substance Painter Autodesk Maya Marmoset Toolbag Marvelous Designer V-Ray ZBrush
Expertise: 3D Animation Game Design & Development
Excellence Award
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Leveled up to Debut N/A
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Leveled up to Player Dec 22, 2021
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Leveled up to Contender Mar 11, 2024
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Leveled up to Rookie TBD
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Pro TBD