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Harry Lankshear
Harry Lankshear

Harry Lankshear


Hard surface modelling for film.

I realized that I wanted to work as a 3D modeler when I was 11 years old. I was visiting a tech-savvy family friend and peeped through into their office, catching a glimpse of the fantastic 3D fantasy sword they were creating in Blender. This planted the idea in my mind that creating 3D art is not some inaccessible hollywood dream, but is achievable by someone simply at home with a computer.

Learning: SAE Creative Media Institute

Expertise: Architectural Visualisation Game Design & Development Other Product Visualisation Visual Effects

  • Leveled up to Debut N/A
  • Leveled up to Player Feb 02, 2022
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education