Giorgia Zaramella
ItalyMy career goals are to be part of a film or a video games as a lookdev and material artist
Since I was a child I have always loved creativity and art. My studies have always been related to art and after finishing university and graduating in illustration I wanted to approach the world of 3D, in order to be part of the cinema or video games industry. They have been very important to me, movies, TV series, video games, they have always inspired me and kept me company. This is why I would like to be part of the team too, to be able to inspire and make other people happy.
Learning: BigRock
Skills: 3d Substance Painter Abobe Illustrator Adobe After Affects Adobe Photoshop Adobe Premier Pro Adobe Substance Painter Arnold Arnold Render Maxon Zbrush Maya Procreate XGen
Expertise: 3D Animation Game Design & Development Motion Graphics
-
Skipped Debut N/A
-
Leveled up to Player N/A
-
Leveled up to Contender Mar 31, 2023
-
Leveled up to Rookie TBD
-
Pro TBD