Finn Bogaert
BelgiumBe able to be part of a big project, and create amazing work which I can be proud of.
I started doing 2D graphics when I was really young, as a logo designer, and stayed in the 2D design scene for a while. After graduating Middle School I found out about DAE, I instantly fell in love, this was what I wanted to do. I started learning from the ground up, Now I'm mostly focussed on 3D and Procedural art. Started this journey end 2022, and learning lots of new stuff really quick.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3d Substance Designer 3d Substance Painter Adobe 3D Substance Painter Adobe Photoshop Adobe Premier Pro Autodek Maya Autodesk Maya Houdini Houdini Engine PureRef Substance Designer Unreal Engine Unreal Engine 5 Unreal Engine 5.2 Unreal Engine 5.3
Expertise: Game Design & Development Graphic Design Other
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Leveled up to Debut Oct 01, 2022
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Leveled up to Player Mar 11, 2023
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Leveled up to Contender Feb 18, 2024
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Leveled up to Rookie TBD
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Pro TBD