Filippo Ferrarini
Filippo Ferrarini

Filippo Ferrarini


Working as a 3d character artist for games, and make stuff that people can enjoy playing.

I am a 3D artist specialized in Character modeling. I graduated in Design at Academy of Fine Arts of Verona, then I took a Master degree at Side Academy, in Verona. Although my studies verted a lot on architectural and design projects, I also had a formation in traditional arts, as understanding of human form, anatomy and figure drawing. My Artstation page shows mostly this last part of my formation, in form of my 3D works.

Learning: Self Taught

Skills: ZBrush Autodesk Maya Substance 3D Painter Marmoset Toolbag 3 Adobe Photoshop Marmoset Toolbag Keyshot Xgen Interactive Photoshop Marvelous Designer

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 20, 2021
  • Leveled up to Rookie TBD
  • Pro TBD