Felix Terlinden
GermanyI want to work as a 3D environment artist. I am interested in indie- as well as AAA-titles and I could see myself working in film or games.
I already noticed in school, that I liked creative tasks the most. They did not feel like work to me and I also noticed that I got better results than most of my classmates, that would usually have better grades than me. I also always liked working with computers, so the 3D industry was the perfect merge of creativity and technology for me. I started experimenting in Maya on my own at age 15, loved it and decided that I would like to work in 3D professionally one day.
Learning: PIXL VISN | media arts academy
Skills: 3d Substance Painter Autodesk Maya Nuke unreal engine 5
Expertise: Game Design & Development Visual Effects
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Jun 01, 2022
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Leveled up to Rookie TBD
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Pro TBD