Derek Yu
United StatesHard Surface Concept Artist/3D modeler. Weapon Artist.
I first realized I wanted to work in the creative industry when I was a little kid. The area I grew up in was competitive, and I used to hang out with my friends after school ended for a little while before schoolwork. We didn't have any games back then, so I created role-playing games for me and my friends to play. Seeing their smiles after stressful schooldays motivated me to become a game artist in the future so I can bring my imagination to life and spread joy to others.
Learning: New York University
Skills: Adobe 3D Substance Painter Adobe After Affects ADOBE PREMIERE Blender Marmorset Toolbag Marvellous Designer PureRef Quixel Bridge
Expertise: Concept Art & Illustration Game Design & Development Other
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Aug 05, 2023
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Leveled up to Rookie TBD
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Pro TBD