Ernesto López de Calle
SpainHaving a fulfilling job in the 3D modelling industry that allows me to live without any worries
Since I was young, I've played videogames, which grew to wanting to be part of their development in any way. After trying different branches of creating a videogame from start to finish, I always felt that 3D modelling was my place, as it felt the most rewarding and intuitive of them all.
Learning: Voxel School
Skills: Adobe Substance Painter Autodesk fusion 360 Marmoset Toolbag 4 Maya ZBrush
Expertise: Game Design & Development Motion Graphics
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Leveled up to Debut N/A
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Leveled up to Player Jun 01, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Voxel School
Class of 2022