Bram Robyn
BelgiumMy dream job would be being a gameplay programmer in Paradox, or technical/level artist within another company.
I've always had a very large imagination, but also vivid and wonderous dreams that I could fully remember. Because of this, I felt the urge to realize these dreams and realities in some way. This is why I decided to join DAE so I could make these things for real, in games.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3DS Max 3d Substance Painter Adobe After Effects Adobe Photoshop Adobe Premier Pro Maya Perforce UNREAL ENGINE 5.1 Visual Studio Visual Studio Code
Expertise: Game Design & Development Web Design & Development
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Leveled up to Debut Sep 21, 2018
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Leveled up to Player Sep 21, 2021
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Leveled up to Contender May 30, 2023
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Leveled up to Rookie TBD
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Pro TBD