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Tim Smith

Tim Smith

  United Kingdom

I want to be a character artist, ideally specialising in real-time characters. Though I'm open to real-time or stylised.

Back in 2017. I'd been stuck in dead-end retail jobs for so long and knew that's not where I wanted to be, but didn't know what I wanted to do with my life. I went back to college as they were doing a game development course. I got to sample a bit of everything and loved every aspect of it. I then went onto university to specialise in games art and followed the character art path. I also did work experience at Codemasters as an audio intern and knew working in a studio was where I wanted to be.

Learning: Staffordshire University

Skills: 3ds Max Unreal Engine 4 3DCoat ZBrush Photoshop Maya V-Ray Adobe Photoshop PureRef Marmoset Toolbag 4

Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development Other

  • Leveled up to Debut N/A
  • Leveled up to Player May 28, 2022
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Codemasters - Audio Intern
Leamington Spa | - 2019

At Codemasters, I was responsible for play-testing F1 2019 for audio bugs, attended daily scrums, and helped to record audio effects.

Current Education

Staffordshire University
Class of 2022