Nadine Himmler
GermanyMy dream job would be to work for a company where I am fully committed to the end result.
I've always been the creative one in the family. Even at school, I designed my learning sheets colourfully and with as many drawings as possible or I painted on my pants. I only got into the 3D industry when I saw the Making-of of Frozen 2. After that I knew that's what I wanted to do.
Learning: PIXL VISN | media arts academy
Skills: 3d Substance Painter Adobe Photoshop Affinity Photo Arnold for Maya Autodek Maya Auto Desk Maya DaVinchi Resolve Foundry MARI Foundry NUKE Foundry NukeX Mari Marmoset Toolbag 4 Maxon Zbrush NukeX Procreate The Foundry Mari ZBrush
Expertise: 3D Animation Other Product Visualisation Visual Effects
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Leveled up to Debut Oct 10, 2022
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Leveled up to Player Mar 10, 2023
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Leveled up to Contender Nov 13, 2023
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Leveled up to Rookie TBD
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Pro TBD