Danique Slappendel
NetherlandsMy goal is to find the right studio where my skillset can be applied to it's full potential.
After high school it was clear to me that I wanted to work with computers, I enrolled in a study for architecture but quickly found out that was not where my passion was. Not long into this year I found the study for digital art and was completely sold on the idea. During this architecture year I spent more time getting to know the software needed to create amazing 3D models and scenes. Now I'm glad to have made this switch as it ultimately lead me to meet awesome people and experiences.
Learning: Hogeschool voor de Kunsten Utrecht
Expertise: 3D Animation Game Design & Development
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Jan 22, 2022
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Leveled up to Rookie TBD
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Pro TBD
• Experience
At gamious I made environment and prop art such as cabins and a motel, rocks and roadwork, but also props to tell the story of "Lake".